Publication » Real-Time Texture Synthesis by Patch-Based Sampling. This patch-based sampling algorithm is fast and it makes high-quality texture synthesis a real. CiteSeerX - Scientific documents that cite the following paper: Real-time texture synthesis using patch-based sampling Figure 2: A patch-based sampling strategy. In the synthesized texture shown in (b), the hatched area is the boundary zone. In the input sample texture shown in (a), Patch-Based Sampling † 131 Fig. 2. A patch-based sampling strategy. In the synthesized texture shown in (b), the hatched area is the boundary zone. CiteSeerX - Document Details (Isaac Councill, Lee Giles, Pradeep Teregowda): We present a patch-based sampling algorithm for synthesizing textures from an input. Abstract. We present a patch-based sampling algorithm for synthesizing textures from an input sample texture. The patch-based sampling algorithm is fast. Real-Time Texture Synthesis By Patch-Based Sampling Lin Liang, Ce Liu, Yingqing Xu, Baining Guo, and Heung-Yeung Shum bainguo@microsoft.com March 2001 Technical. REAL-TIME SEAMLESS TEXTURE SYNTHESIS BASED. and thus the seamless texture synthesis can be performed in real. the patch-based sampling instead of the. for implementing real-time texture synthesis using patch-based sampling. texture synthesis, the patch-based sampling strategy. Real-Time Texture Synthesis By Patch-Based Sampling Lin Liang, Ce Liu, Yingqing Xu, Baining Guo, and Heung-Yeung Shum bainguo@microsoft.com March 2001 Technical.